What I'm Reading: The Seven Altars of Dusarra
ebook, which I began reading last night.
It's a sword-and-sorcery novel in the vein of the early pulps, and the second in a quartet called The Lords of Dus: The Lure of the Basilisk is the first (which I read last and thought of as a light prequel), The Sword of Bheleu the third, and The Book of Silence the fourth. I remember the third and fourth volumes being really good too, but none fired my imagination like the second.
The story's hero is Garth the Overman, morally ambiguous like all the great pulp-fantasy heroes. His personality reminds of Conan; his world is like that of Fafhrd and Grey Mouser (Lankhmar/Newhon); the sword he steals from one of the altars -- and which possesses him to wreak devastation in the third book -- calls to mind Elric's Stormbringer. Yet I don't remember any of this seeming like copycat formula or pastiche. Here is a reader review at Goodreads, written just last year, a lot of which targets how I felt about the book 32 years ago:
Watt-Evans sends Garth, via the Forgotten King, to another portion of the map, this time with the job of stealing "whatever lies upon the seven altars of Dusarra." Soon Garth arrives in Dusarra and discovers that this job is, in fact, a hell of an undertaking.Not only did Dusarra remind me of Lankhmar, I actually ended up liking the stories of Garth better than those of Fafhrd and Grey Mouser. I dare say The Lords of Dus, and The Seven Altars of Dusarra in particular, will remain my favorite pulp fantasy after all these years. Back to reading.
What is a straightforward, fearless overman to do? How about throwing himself into any situation or opportunity that arises without forethought or strategy, relying on his martial prowess and gumption to get him through? Seriously, this guy fails in the planning department, and there were many times I wondered just how he was going to get out of the shit.
This frequent uncertainty -- combined with an eerie city that is obsessed with the "dark gods" of the national pantheon -- made for good reading, and I enjoyed paging through this in a day. The setting and plot reminded me of Leiber's Lankhmar stories, especially all of the scenes set in ill-lit temples devoted to perverse deities. The story takes a violent turn in the last act, and some of the gore surprised me; brutal as George Martin may get in Westeros, Garth and his warbeast do not hesitate to spill mass quantities of blood to achieve their means. The finale sets the stage for bigger things, and I remain interested in seeing where this all goes.
I gotta say: this series hit me from nowhere, and now I wonder what other fantastic tales are out there, hiding behind the wind namers and dancing dragons and black prisms and smart-mouthed city wizards that dominate the genre.